Blog

Love digital board games? Excited by Patchwork, Le Havre: Inland Port, or any of our other major releases? Watch this space for updates on Digidiced’s latest games (including exciting releases from Uwe Rosenberg), development information, team news, and more. We’ll occasionally feature stories about the game development process and tips for successful outcomes.

This blog is run by the tight-knit team behind all of Digidiced’s work – we are deeply passionate about what we do and quite proud of the results.  Have any questions? Drop by our contact page to get in touch!

Fire & Ice beta

Fire & Ice beta

Hi everyone! Felix here to quickly introduce myself and talk about Terra Mystica and the upcoming Fire & Ice open beta. My job at DIGIDICED is to implement the logic of the games and, up until and including Terra Mystica, it was also to implement the client...

Concerning Android Permissions for Le Havre The Inland Port

Dear Players, some of you are concerned why we need so many permissions on your Android devices. We made a short list here, so you can easily look it up. We really do not gather any data from you that is not needed to run our matchmaking system. But since this is all...

Playthrough: Tail Feathers

Playthrough: Tail Feathers

Tail Feathers (Mice & Mystics meets X-Wing/Wings of War) Hi I am Alexander, CXO of digidiced and passionate boardgamer (and designer). Yesterday I finally got the chance to play a first round of Tail Feathers from Plaid Hat games (the awesome guys who brought you...

Play-through: Love Letters

Play-through: Love Letters

Hi! Felix here with another play-through. This time: Love Letter. This is about the moment when I get weird faces when asking friends if they want to play this particular game. Well, the name and colorful artwork of this simple but deep game can be deceiving but for...

WIP – Le Havre – The Inland Port

WIP – Le Havre – The Inland Port

Hello there, I´m Patrick the CCO  in our team. I am responsible for the graphical aspects of our apps. Since we are specializing in producing apps of famous board games one of my main tasks, in the process of the adaption, is to find an appealing way to keep the...

Play-through: Space Cadets

Play-through: Space Cadets

Hi! Felix here. I’m the CEO and currently also logic and AI programmer of Digidiced. Since we’ll be developing a few digital board games in the upcoming years we’ve started actively seeking new games to try out and play. I’ll be sharing our experiences with you....